C113 is the culmination of the Mobile Game Coding classes. Students use all the coding concepts they’ve learned in C111 and C112 to build larger-scale game projects, working in teams to simulate real-world product development and iteration cycles. By the end of the course, they’ll have built three games to a real mobile device. Enrolled students will have spent two semesters learning core coding concepts, understanding the mechanics of assembling code, and familiarizing themselves with the Stencyl environment. Now it’s time to learn how to put those skills to use in making games! Over the course of the semester, students will code three different game projects in different genres. In doing so, they’ll gain mastery over both Stencyl code and the universal computer science concepts it represents.