Mini-Game Builders with Lando 90 mins (Tuesday)

Tuesday, December 2, 2025 - Tuesday, February 24, 2026
Co-Ed
James Dougherty Elementary School 5301 Hibernia Dr DublinCA  94568
Tuesday, December 2, 2025 - Tuesday, February 24, 2026
Co-Ed
James Dougherty Elementary School 5301 Hibernia Dr DublinCA  94568

Mini-Game Builders with Lando 90 mins (Tuesday)

Dec 02 - Feb 24 (Tuesday)

3:05 PM - 4:35 PM

James Dougherty Elementary School

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$360.00

in 35 days $380.00

Pricing

Price
$360.00
in 35 days $380.00
Price
$360.00
in 35 days $380.00

Meeting Dates

From Dec 02, 2025 to Feb 24, 2026

Each Tuesday from 03:05 PM to 04:35 PM

About This Activity

10 sessions x 90 mins Tuesday - Dec 2, 9, 16 | Jan 6, 13, 20, 27 | Feb 3, 10, 24 Code multi-level mini-games every class—maze racers, platformers, pet simulators—then level up with new coding ideas daily. You’ll use Lando’s Scratch-based app on an iPad, so teachers guide just-right quests—no one gets stuck or bored. Playtest with friends—can they beat it?—and get a link to keep coding at home. Receive challenge reports after each class explaining core learnings and a play link to your student’s game (plus the Scratch code) so family can try it at home. Example Classes this Session: • Reef Runner: Start with a simple collect-and-avoid game, then add shells to score and gentle hazards to dodge—learn how to code controls, events, and if-then checks. • Jelly Jumper: First code a sprite that jumps between platforms, then level up with moving platforms and coins—driven by a gravity loop and a simple coin-counter state. • Cleanup Quest: Catch trash, dodge fish, then increase spawn rates—all while learning conditionals, randomness, and timers. Class Structure: • Introductory game: Class starts with a quick, whole-group game to reinforce the day’s concept. • Kickoff project: Students begin from the same starter project while teachers explain the goal; after each level, they can play a 30-second example for inspiration. • Coding level-ups: Add levels (timer, score, lives, power-ups, enemy behavior) to deepen the day’s lesson and make a game friends actually want to play. • Creative level-ups: Personalize with unlocked sprites, backgrounds, and sounds—while keeping it playable. • Team collaboration: As kids progress, they’re encouraged to swap with classmates to playtest their games and integrate peer feedback.

Organizer Info

Map & Direction

James Dougherty Elementary School 5301 Hibernia Dr DublinCA  94568
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