What is Sphero and how does it work? Sphero is an adorable, durable, interactive—you guessed it—spherebot. Don’t let its size deceive you! Its functionality is almost boundless. Let’s dig in. Students connect to provided tablets via Bluetooth, and dive into programming on day one! With a maze activity, kids learn to program their 'bots to navigate a maze—without touching the walls. Students will use the Sphero has a programmable 8x8 LED matrix, so students can code it to change colors when Sphero rolls, stops or starts, reaches a goal, or whenever else they’d like. Coding sounds hard, but our younger coders utilize what’s called block coding. This means they’re not typing out code by hand—which can be complicated for such an age group—but rather dragging visual blocks into the coding area and connecting them. Students will be introduced to the bot and how to care for their bot. Students will be provided with 3 objectives during this workshop. Program, Problem Solve and Play. Refund Policy: A 15% processing fee will be applied to all refunds prior to the second class starting. Withdrawals done after the start of the second class are not subject to a refund. Refunds are not issued for student absences. From the After School Coordinator: All registrants who owe an outstanding balance at your child's school must pay off their balances with the school before the start date of the classes. Please refer to your After School Coordinator for any information regarding your outstanding balance as well as the information posted on the After School Program webpage. Thank you.
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