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Understanding how software can interact with robots is a key skill for the STEM jobs of tomorrow. In this class we provide several active, playful activities, where students learn about what it means to write, debug, and execute computer programs that communicate with different robotic devices. Using the power of code, students will turn Sphero SPRK+ robots into Magic 8 Balls, automated Red Light/Green Light games, and the arcade classic Pong - and Unruly Splats will become our voting machines, relay races, guessing games, and more. Max: 10 students
Location
Alden Room 129
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