Explore the world of 3D creation! In this program students will be introduced to the UNITY platform. Level 1 Unity journey starts with 2D gaming and transitions to 3D world creation Course Objectives: - Learning the UNITY engine - Exploring 2D games and object manipulation - Cover fundamentals of Coding using C# - Transition to 3D creation - Object properties and propogation - Pitch, Yaw and Roll - Movement in 3D space - How to adjust the camera angle to follow a player in the game - How to add a script to an object and write code to control movement and behaviour
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