What if your obstacle course could think, react, and change? In this advanced Roblox camp, students move beyond building to game logic and scripting, learning how code controls what happens in a game. Their obbies become smarter, more dynamic, and more interactive. In Roblox (VR) with Lua – OBBY, students take their game development skills to the next level by designing and scripting a fully interactive obstacle course inside Roblox Studio. Students design, script, and refine a fully interactive Roblox OBBY, focusing on how game systems behave and how players experience them in both screen-based and VR environments. Students will: - Build 3D environments using Roblox Studio parts, terrain tools, and assets - Script checkpoints, hazards, and collectibles using Lua - Create event-driven logic that responds to player actions - Design reward mechanics and simulated monetization features - Experience their games in VR Light mode to evaluate scale, comfort, and immersion - Present their final OBBY and explain how their game systems work This stage emphasizes systems thinking, player experience, and real scripting workflows, mirroring how professional Roblox developers build interactive 3D games.
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