High above the clouds, a colourful obstacle world awaits, full of jumps, challenges, and surprises. Students become level designers, creating exciting obstacle courses where every platform, checkpoint, and collectible is carefully designed. Creativity meets logic as campers shape how players move through the world. In Roblox (VR) – OBBY: Rainbow Catcher, your child becomes a game designer as they build a vibrant, rainbow-themed obstacle course (OBBY) inside Roblox Studio. Students design and build interactive Roblox OBBY, focusing on how game systems behave and how players experience them in both screen-based and VR environments. Students will: - Learn the game design process - Research, ideate and brainstorm Rainbow OBBY obstacle Game ideas for the adventurous VR Experience - Build 3D environments using Roblox Studio parts, terrain tools, and assets - Script checkpoints, hazards, and collectibles using guided and modifiable Lua scripts - Create event-driven logic that responds to player actions - Design reward mechanics and simulated monetization features - Experience their games in VR Light mode to evaluate scale, comfort, and immersion - Present their final OBBY and explain how their game systems work This camp emphasizes systems thinking, player experience, and real scripting workflows, mirroring how professional Roblox developers build interactive 3D games.
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