VR LIGHT - ROBLOX - POKEMON CATCHER - GAME DEV WITH LUA CODING

Monday, July 6, 2026 - Friday, July 10, 2026
Ages 10-17 · Co-Ed
In-person - Swansea Townhall 95 Lavinia Avenue TorontoONCanada  M6S 1H9
Monday, July 6, 2026 - Friday, July 10, 2026
Ages 10-17 · Co-Ed
In-person - Swansea Townhall 95 Lavinia Avenue TorontoONCanada  M6S 1H9

VR LIGHT - ROBLOX - POKEMON CATCHER - GAME DEV WITH LUA CODING

Jul 06 - Jul 10 (Monday, Tuesday, Wednesday, Thursday, Friday)

9:00 AM - 4:00 PM

Ages 10-17

In-person - Swansea Townhall

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C$655.40

in 60 days C$711.90

Pricing

Early bird + HST ($580 + $76.4 HST) $655.40 | After that ($630.00 + $81.9 HST) $711.90
C$655.40
in 60 days C$711.90
Early bird + HST ($580 + $76.4 HST) $655.40 | After that ($630.00 + $81.9 HST) $711.90
C$655.40
in 60 days C$711.90

Meeting Dates

From Jul 06, 2026 to Jul 10, 2026

Each Monday from 09:00 AM to 04:00 PM

Each Tuesday from 09:00 AM to 04:00 PM

Each Wednesday from 09:00 AM to 04:00 PM

Each Thursday from 09:00 AM to 04:00 PM

Each Friday from 09:00 AM to 04:00 PM

About This Activity

A world filled with mysterious creatures is waiting to be explored  It’s up to young game designers to bring it to life. Students step into the role of game creators, designing interactive worlds where players explore, collect, and discover. From colourful environments to exciting challenges, every design choice shapes the adventure. In Roblox – Pokémon Catcher (VR Light), students design and build a fully interactive Pokémon-inspired game using Roblox Studio and Lua scripting. Campers create 3D environments, write scripts to control gameplay, and build systems for collectibles, rewards, and progression. Students will: - Build 3D environments using Roblox Studio parts, terrain tools, and assets - Script checkpoints, hazards, and collectibles using Lua - Create event-driven logic that responds to player actions - Design reward mechanics and simulated monetization features - Experience their games in VR Light mode to evaluate scale, comfort, and immersion - Present their final Pokémon Catcher game and explain how their game systems work This stage emphasizes systems thinking, player experience, and real scripting workflows, mirroring how professional Roblox developers build interactive 3D games.

Organizer Info

Map & Direction

In-person - Swansea Townhall 95 Lavinia Avenue TorontoONCanada  M6S 1H9
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