A world filled with mysterious creatures is waiting to be explored It’s up to young game designers to bring it to life. Students step into the role of game creators, designing interactive worlds where players explore, collect, and discover. From colourful environments to exciting challenges, every design choice shapes the adventure. In Roblox – Pokémon Catcher (VR Light), students design and build a fully interactive Pokémon-inspired game using Roblox Studio and Lua scripting. Campers create 3D environments, write scripts to control gameplay, and build systems for collectibles, rewards, and progression. Students will: - Build 3D environments using Roblox Studio parts, terrain tools, and assets - Script checkpoints, hazards, and collectibles using Lua - Create event-driven logic that responds to player actions - Design reward mechanics and simulated monetization features - Experience their games in VR Light mode to evaluate scale, comfort, and immersion - Present their final Pokémon Catcher game and explain how their game systems work This stage emphasizes systems thinking, player experience, and real scripting workflows, mirroring how professional Roblox developers build interactive 3D games.
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